Guardian's Bow

Weapon Longbow Two Handed

Item Details

Utility 28
Bonus Level 18
Dyeable No
Sellable No
Tradeable Yes
Damage Info
DPS 13.5
Speed 4.8
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 3
Dexterity 9
All Archery 4

Raw Item JSON

{
  "requirements" : {
    "skill_trains_required" : 20
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 13.5,
    "base_quality" : 100,
    "range" : 1680,
    "two_handed" : 1,
    "skill_used" : 90,
    "clamped_dps" : 13.5,
    "speed" : 4.8
  },
  "bonus_level" : 18,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Guardian Hru" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 471,
  "utility" : 28.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL archery skills: 4 pts\n- Strength: 3 pts\n- Dexterity: 9 pts\n \nSkill Requirement\n- 20 Trains\n \n \nDamage Modifiers:\n- 13.5 Base DPS\n- 4.8 Weapon Speed\n- 100% Quality / 88% Condition\n- Damage Type: Thrust\n- Base Range: 1680\n \n- Effective Damage: 11.9 DPS\n \nCannot be sold to merchants.\n \nBonus Level: 18\n",
  "salvage_amount" : 29,
  "artifact" : false,
  "material" : 38,
  "name" : "Guardian's Bow",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 10066,
  "category" : 1,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 9
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?