Changeling Skin Belt

Jewelry Belt

Item Details

Utility 10.67
Bonus Level 6
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 12
Acuity 7
ToA
Toa Hit Points Cap 12

Raw Item JSON

{
  "sell_value" : 1265,
  "bonus_level" : 6,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "wayward curmudgeon", "curmudgeon harvester", "curmudgeon skinner", "curmudgeon trapper", "dergan enchanter", "wild lucradan", "Wug", "roane companion", "Kiara, Roane Maiden", "Resa", "roane maiden", "Lelly", "Lythanin", "Draoi Adept", "Draoi Ambusher", "ghostly siabra", "primrose", "empyrean orb", "barca", "clubmoss sheerie", "moss sheerie", "veil wisp", "anger sprite", "changeling", "curmudgeon crab-catcher", "orchard nipper", "wild crouch", "spraggon", "lugradan whelp", "villainous youth", "villainous youth scout", "Braiden", "Siabra Bladespinner", "rowdy" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 10.666666666666666,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Acuity: 7 pts\n- Hits: 12 pts\n \nBonus to hit points bonus cap: 12\n \n \nBonus Level: 6\n",
  "slot" : 12,
  "artifact" : false,
  "material" : 0,
  "name" : "Changeling Skin Belt",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 10823,
  "category" : 5,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 7
  }, {
    "type" : 4,
    "value" : 12
  }, {
    "type" : 29,
    "value" : 12
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?