Sprite Ring

Jewelry Ring

Item Details

Utility 12.67
Bonus Level 8
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 9
Acuity 4
ToA
ToA Overcap - Dexterity 2

Raw Item JSON

{
  "sell_value" : 1975,
  "bonus_level" : 8,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "curmudgeon fighter", "curmudgeon poacher", "Hughar", "Tharl", "campkeeper", "singing curmudgeon", "dergan fury", "Macnol", "dergain raiders", "Siabra Runner", "Ualtar", "ghastly siabra", "fallen one", "Tangua", "Orik", "grass sheerie", "Fearan", "empyrean wisp", "fury sprite", "anger sprite", "Red" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 12.666666666666666,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Acuity: 4 pts\n- Dexterity: 9 pts\n \nBonus to Dexterity attribute bonus cap: 2\n \n \nBonus Level: 8\n",
  "slot" : 15,
  "artifact" : false,
  "material" : 0,
  "name" : "Sprite Ring",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 10832,
  "category" : 5,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?