Imbued Boots

Armor Chain Feet

Item Details

Utility 12.67
Bonus Level 8
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 24
Base Quality 99%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 9
Quickness 4
ToA
ToA Overcap - Dexterity 2

Raw Item JSON

{
  "sell_value" : 1975,
  "type_data" : {
    "absorption" : 27,
    "base_quality" : 99,
    "clamped_armor_factor" : 24,
    "armor_factor" : 24
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "curmudgeon fighter", "curmudgeon poacher", "Hughar", "Tharl", "campkeeper", "singing curmudgeon", "dergan fury", "Macnol", "dergain raiders", "Siabra Runner", "Ualtar", "ghastly siabra", "fallen one", "Tangua", "Orik", "grass sheerie", "Fearan", "empyrean wisp", "fury sprite", "anger sprite", "Red" ]
    }
  },
  "bonus_level" : 8,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 412,
  "utility" : 12.666666666666666,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 9 pts\n- Quickness: 4 pts\n \nBonus to Dexterity attribute bonus cap: 2\n \nArmor Modifiers:\n- 24 Base Factor\n- 27% Absorption\n- 99% Quality / 100% Condition\n \n- Effective Armor:  32 Factor\n \n \nBonus Level: 8\n",
  "slot" : 3,
  "salvage_amount" : 7,
  "artifact" : false,
  "material" : 60,
  "name" : "Imbued Boots",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 10837,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?