Boots of Agile Movement

Armor Leather Feet

Item Details

Utility 14.67
Bonus Level 8
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 30
Base Quality 99%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 10
Quickness 6
ToA
ToA Overcap - Dexterity 2

Raw Item JSON

{
  "sell_value" : 3085,
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 99,
    "clamped_armor_factor" : 30,
    "armor_factor" : 30
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "amalgamate parthanan", "parthanan", "Satefe", "dew sheerie", "rock sheerie", "rounder", "sheerie urdsummoner", "curmudgeon courier", "eriu ambusher", "Fereinn", "gale", "moheran distorter", "Myntaugh", "fetch", "fetch abductor", "bantam spectre", "Eraliwyr", "bocan", "fury sprite", "Hidden Weapon Cache", "Aquatic Shield", "water sheerie", "rage sprite", "dergan courier", "siog footpad", "Glare", "Gala", "villainous bandit", "river beetle drone", "river beetle", "river beetle collector", "caustic lucradan", "wild crouch elder", "skeletal rowdy", "large wiggle worm", "Boss", "spraggonilt", "spraggonem", "spraggoncle", "small walking boulder", "rock sheerie wanderer", "exiled rowdy", "kilned mudman" ]
    }
  },
  "bonus_level" : 8,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 437,
  "utility" : 14.666666666666666,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 10 pts\n- Quickness: 6 pts\n \nBonus to Dexterity attribute bonus cap: 2\n \nArmor Modifiers:\n- 30 Base Factor\n- 10% Absorption\n- 99% Quality / 100% Condition\n \n- Effective Armor:  33 Factor\n \n \nBonus Level: 8\n",
  "slot" : 3,
  "salvage_amount" : 9,
  "artifact" : false,
  "material" : 20,
  "name" : "Boots of Agile Movement",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 10845,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?