Smoldering Scale Sleeves

Armor Chain Arms

Item Details

Utility 8
Bonus Level 7
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 50
Base Quality 90%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 12

Raw Item JSON

{
  "sell_value" : 10255,
  "type_data" : {
    "absorption" : 27,
    "base_quality" : 90,
    "clamped_armor_factor" : 50,
    "armor_factor" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "murrisk", "walking rock", "lugradan", "Trefor", "siog waylayer", "mist wraith", "fog wraith", "Grey Man", "Smidget", "Cursiux princeps", "Muir", "merrow", "Pebble", "rogue silvermine badger", "huge estuary frog", "wiggle worm", "skeletal explorer", "angry bodachan sabhaill", "feccan lurker", "villainous brute", "villainous skulker", "sheevra skirmisher", "Brannigan" ]
    }
  },
  "bonus_level" : 7,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 430,
  "utility" : 8.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Strength: 12 pts\n \n \nArmor Modifiers:\n- 50 Base Factor\n- 27% Absorption\n- 90% Quality / 100% Condition\n \n- Effective Armor:  61 Factor\n \n \nBonus Level: 7\n",
  "slot" : 8,
  "salvage_amount" : 25,
  "artifact" : false,
  "material" : 63,
  "name" : "Smoldering Scale Sleeves",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 10865,
  "category" : 2,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 12
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?