Void Rifter

Weapon Staff Two Handed

Item Details

Utility 6
Bonus Level 6
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 8.9
Speed 4.4
Base Quality 90%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Intelligence 9
Focus
Light Magic 14
Void Magic 22
Mana Magic 14

Raw Item JSON

{
  "sell_value" : 10255,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 8.9,
    "base_quality" : 90,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 8.9,
    "speed" : 4.4
  },
  "bonus_level" : 6,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "murrisk", "walking rock", "lugradan", "Trefor", "siog waylayer", "mist wraith", "fog wraith", "Grey Man", "Smidget", "Cursiux princeps", "Muir", "merrow", "Pebble", "rogue silvermine badger", "huge estuary frog", "wiggle worm", "skeletal explorer", "angry bodachan sabhaill", "feccan lurker", "villainous brute", "villainous skulker", "sheevra skirmisher", "Brannigan" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 468,
  "utility" : 6.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Intelligence: 9 pts\n \nFocus Bonuses:\n- Void Magic: 22 lvls\n- Mana Magic: 14 lvls\n- Light Magic: 14 lvls\n \n \nDamage Modifiers:\n- 8.9 Base DPS\n- 4.4 Weapon Speed\n- 90% Quality / 88% Condition\n- Damage Type: Crush\n \n- Effective Damage: 7.0 DPS\n \n \nBonus Level: 6\n",
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 36,
  "name" : "Void Rifter",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 10866,
  "category" : 1,
  "bonuses" : [ {
    "id" : 75,
    "type" : 6,
    "value" : 22
  }, {
    "id" : 76,
    "type" : 6,
    "value" : 14
  }, {
    "id" : 70,
    "type" : 6,
    "value" : 14
  }, {
    "id" : 4,
    "type" : 1,
    "value" : 9
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?