Director's Ring of Bedlam

Jewelry Ring

Item Details

Utility 93.50
Bonus Level 46
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 10
Hit Points 30
Constitution 15
Acuity 15
Heat Resist 6%
Matter Resist 6%
Spirit Resist 6%
ToA
ToA Overcap - Constitution 5
ToA Overcap - Acuity 5

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)

Secondary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 46,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Director Kobil" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 93.5,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 15 pts\n- Constitution: 15 pts\n- Matter: 6%\n- Spirit: 6%\n- Heat: 6%\n- Hits: 30 pts\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 5\nBonus to Constitution attribute bonus cap: 5\nBonus to armor factor (AF): 10\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nDex/Qui bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nSecondary Charged Magic Item:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nStr/Con bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 46\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 12204,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  }, {
    "max_charges" : 30,
    "spell" : 12203,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Director's Ring of Bedlam",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 10896,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 22,
    "value" : 10
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 6
  }, {
    "type" : 4,
    "value" : 30
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?