Faded Pants of the Risen

Armor Cloth Legs

Item Details

Utility 39
Bonus Level 21
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 36
Base Quality 94%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 12
Dexterity 15
Constitution 15
ToA
Toa Power Pool 4%
ToA Overcap - Dexterity 4

Raw Item JSON

{
  "sell_value" : 8628,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 94,
    "clamped_armor_factor" : 36,
    "armor_factor" : 36
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "redbone skeleton", "glowing goo" ]
    }
  },
  "bonus_level" : 21,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 140,
  "utility" : 39.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Power: 4 % of power pool.\n- Dexterity: 15 pts\n- Constitution: 15 pts\n- Hits: 12 pts\n \nBonus to Dexterity attribute bonus cap: 4\n \nArmor Modifiers:\n- 36 Base Factor\n- 0% Absorption\n- 94% Quality / 100% Condition\n \n- Effective Armor:  33 Factor\n \n \nBonus Level: 21\n",
  "slot" : 7,
  "salvage_amount" : 24,
  "artifact" : false,
  "material" : 48,
  "name" : "Faded Pants of the Risen",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 11036,
  "category" : 2,
  "bonuses" : [ {
    "type" : 34,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 12
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?