Faded Robes of the Dejected

Armor Leather Torso

Item Details

Utility 38.67
Bonus Level 21
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 76
Base Quality 94%

Restrictions

Level Required Any
Usable By
Friar

Magical Bonuses

Basic
Hit Points 24
Dexterity 22
Staff 2
ToA
ToA Overcap - Dexterity 4

Raw Item JSON

{
  "sell_value" : 8628,
  "requirements" : {
    "usable_by" : [ 10 ]
  },
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 94,
    "clamped_armor_factor" : 76,
    "armor_factor" : 76
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "redbone skeleton", "glowing goo" ]
    }
  },
  "bonus_level" : 21,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 98,
  "utility" : 38.666666666666664,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Friar\n \nMagical Bonuses:\n- Staff: 2 pts\n- Dexterity: 22 pts\n- Hits: 24 pts\n \nBonus to Dexterity attribute bonus cap: 4\n \nArmor Modifiers:\n- 76 Base Factor\n- 10% Absorption\n- 94% Quality / 93% Condition\n \n- Effective Armor:  73 Factor\n \n \nBonus Level: 21\n",
  "slot" : 5,
  "salvage_amount" : 17,
  "artifact" : false,
  "material" : 24,
  "name" : "Faded Robes of the Dejected",
  "usable_by" : [ 10 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 11196,
  "category" : 2,
  "bonuses" : [ {
    "id" : 47,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 24
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?