Glimmer Spirit Trammel

Jewelry Bracer

Item Details

Utility 77
Bonus Level 40
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 15
Hit Points 50
Constitution 15
Quickness 15
Acuity 15
ToA
Toa Hit Points Cap 50
ToA Overcap - Constitution 3
ToA Overcap - Quickness 3

Raw Item JSON

{
  "sell_value" : 15300,
  "bonus_level" : 40,
  "sources" : {
    "stores" : [ "Hibernia Dragon Scale Misc 1", "Hibernia Dragon Scale Misc 1 Gaheri" ],
    "monsters" : {
      "normal_drop" : [ "Lady Caledon", "Jarl Caledon", "Amrateth", "Kjorlakath", "Sarnvasath", "Cuuldurach the Glimmer King", "Hibernia Dragon Loot - Kill Me", "Hibernia Dragon TOA Loot - Kill Me", "Asiintath", "Iasentinth", "Neureksath", "Ghorvensath", "Hibernia Dragon Loot Origins - Kill Me" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 77.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Acuity: 15 pts\n- Strength: 15 pts\n- Quickness: 15 pts\n- Constitution: 15 pts\n- Hits: 50 pts\n \nBonus to Constitution attribute bonus cap: 3\nBonus to Quickness attribute bonus cap: 3\nBonus to hit points bonus cap: 50\n \n \nBonus Level: 40\n",
  "slot" : 13,
  "artifact" : false,
  "material" : 0,
  "name" : "Glimmer Spirit Trammel",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 12232,
  "category" : 5,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 50
  }, {
    "type" : 29,
    "value" : 50
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?