Burnished Shanshee Boots

Armor Chain Feet

Item Details

Utility 38.67
Bonus Level 21
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 102
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 18
Dexterity 15
Quickness 16
ToA
ToA Overcap - Strength 3

Raw Item JSON

{
  "sell_value" : 64815,
  "type_data" : {
    "absorption" : 27,
    "base_quality" : 100,
    "clamped_armor_factor" : 102,
    "armor_factor" : 102
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "glimmer deathwatcher", "Amrateth", "Kjorlakath", "Sarnvasath", "Asiintath", "Iasentinth", "Neureksath", "Ghorvensath", "Hibernia Dragon Loot Origins - Kill Me" ]
    }
  },
  "bonus_level" : 21,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 392,
  "utility" : 38.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 15 pts\n- Strength: 18 pts\n- Quickness: 16 pts\n \nBonus to Strength attribute bonus cap: 3\n \nArmor Modifiers:\n- 102 Base Factor\n- 27% Absorption\n- 100% Quality / 100% Condition\n \n- Effective Armor:  139 Factor\n \n \nBonus Level: 21\n",
  "slot" : 3,
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 67,
  "name" : "Burnished Shanshee Boots",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 12238,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 16
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?