Glimmerstrike Drum

Instrument

Item Details

Utility 43.67
Bonus Level 22
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
Bard

Magical Bonuses

Basic
Constitution 16
Acuity 18
Music 3
ToA
ToA Overcap - Acuity 3

Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "usable_by" : [ 48 ]
  },
  "bonus_level" : 22,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "glimmer striker" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 2980,
  "utility" : 43.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nUsable By: \n- Bard\n \nMagical Bonuses:\n- Music: 3 pts\n- Acuity: 18 pts\n- Constitution: 16 pts\n \nBonus to acuity attribute bonus cap: 3\n \n \nBonus Level: 22\n",
  "salvage_amount" : 32,
  "artifact" : false,
  "material" : 71,
  "name" : "Glimmerstrike Drum",
  "usable_by" : [ 48 ],
  "realm" : 3,
  "id" : 12284,
  "category" : 4,
  "bonuses" : [ {
    "id" : 109,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 16
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?