Glimmer Striker Ring

Jewelry Ring

Item Details

Utility 83
Bonus Level 44
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 15
Dexterity 15
Constitution 15
Slash Resist 10%
All Melee 3
ToA
ToA Overcap - Strength 3
ToA Overcap - Dexterity 3
ToA Overcap - Constitution 3

Raw Item JSON

{
  "sell_value" : 45177,
  "bonus_level" : 44,
  "sources" : {
    "stores" : [ "Hibernia Dragon Scale Misc 1", "Hibernia Dragon Scale Misc 1 Gaheri" ],
    "monsters" : {
      "normal_drop" : [ "Lady Caledon", "Jarl Caledon", "Amrateth", "Kjorlakath", "Sarnvasath", "Cuuldurach the Glimmer King", "Hibernia Dragon Loot - Kill Me", "Hibernia Dragon TOA Loot - Kill Me", "Asiintath", "Iasentinth", "Neureksath", "Ghorvensath", "Hibernia Dragon Loot Origins - Kill Me" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 83.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Strength: 15 pts\n- Dexterity: 15 pts\n- Constitution: 15 pts\n- Slash: 10%\n- ALL melee weapon skills: 3 pts\n \nBonus to Strength attribute bonus cap: 3\nBonus to Dexterity attribute bonus cap: 3\nBonus to Constitution attribute bonus cap: 3\n \n \nBonus Level: 44\n",
  "slot" : 15,
  "artifact" : false,
  "material" : 0,
  "name" : "Glimmer Striker Ring",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 12297,
  "category" : 5,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 10
  }, {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?