Glimmershade Bracer

Jewelry Bracer

Item Details

Utility 96.67
Bonus Level 47
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Acuity 22
Heat Resist 6%
Cold Resist 6%
Matter Resist 6%
Body Resist 6%
Spirit Resist 6%
Energy Resist 6%
ToA
Toa Power Pool 5%

Raw Item JSON

{
  "sell_value" : 61029,
  "bonus_level" : 47,
  "sources" : {
    "stores" : [ "Hibernia Dragon Scale Misc 1", "Hibernia Dragon Scale Misc 1 Gaheri" ],
    "monsters" : {
      "normal_drop" : [ "glimmer warshade", "Lady Caledon", "Jarl Caledon", "Amrateth", "Kjorlakath", "Sarnvasath", "Cuuldurach the Glimmer King", "Hibernia Dragon Loot - Kill Me", "Hibernia Dragon TOA Loot - Kill Me", "Asiintath", "Iasentinth", "Neureksath", "Ghorvensath", "Hibernia Dragon Loot Origins - Kill Me" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 96.66666666666666,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Acuity: 22 pts\n- Power: 5 % of power pool.\n- Matter: 6%\n- Spirit: 6%\n- Body: 6%\n- Energy: 6%\n- Cold: 6%\n- Heat: 6%\n \n \n \nBonus Level: 47\n",
  "slot" : 13,
  "artifact" : false,
  "material" : 0,
  "name" : "Glimmershade Bracer",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 12301,
  "category" : 5,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 22
  }, {
    "type" : 34,
    "value" : 5
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?