Sword of the Initiate

Weapon Slash

Item Details

Utility 7
Bonus Level 1
Dyeable No
Sellable No
Tradeable Yes
Damage Info
DPS 3.0
Speed 2.5
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 1
Dexterity 1
Quickness 1
All Melee 1

Raw Item JSON

{
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 1,
    "clamped_dps" : 3.0,
    "speed" : 2.5
  },
  "bonus_level" : 1,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Captain Rion", "Lord Prydwen", "Captain Alphin", "Captain Prahlion", "Tolence", "Captain Vidalion", "Master Edric", "Master Eadig", "Master Arenis", "Lady Triss", "Lady Calla", "Master Almund", "Sir Caewel", "Alant", "Garrin", "Captain Falron", "Captain Presan", "Penam", "Master Brignun", "Master Noijan", "Master Qilith", "Varan", "Kairus", "Master Noajyn", "Master Kel", "Master Dohajan", "Master Astyp", "Caur", "Master Gernon", "Master Fauntayn", "Lord Baumoran", "Captain Metha", "Master Z'leran", "Captain Paluris", "Master Praidos", "Kedot", "Lady Alma" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 4,
  "utility" : 7.000000000000001,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL melee weapon skills: 1 pts\n- Strength: 1 pts\n- Dexterity: 1 pts\n- Quickness: 1 pts\n \n \nDamage Modifiers:\n- 3.0 Base DPS\n- 2.5 Weapon Speed\n- 100% Quality / 100% Condition\n- Damage Type: Slash\n \n- Effective Damage: 3.0 DPS\n \nCannot be sold to merchants.\n \nBonus Level: 1\n",
  "artifact" : false,
  "material" : 8,
  "name" : "Sword of the Initiate",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 125,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 1
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 1
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?