Marodor Gem

High Utility Jewelry Jewel

Item Details

Utility 103.50
Bonus Level 47
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 18
Hit Points 45
Dexterity 18
LeftAxe 3
Stealth 3
Envenom 3
ToA
ToA Overcap - Strength 3
Toa Hit Points Cap 45
ToA Overcap - Dexterity 3

Raw Item JSON

{
  "sell_value" : 19462,
  "bonus_level" : 47,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "backwoods marodor" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 117,
  "utility" : 103.5,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Envenom: 3 pts\n- Left Axe: 3 pts\n- Stealth: 3 pts\n- Strength: 18 pts\n- Dexterity: 18 pts\n- Hits: 45 pts\n \nBonus to Strength attribute bonus cap: 3\nBonus to Dexterity attribute bonus cap: 3\nBonus to hit points bonus cap: 45\n \n \nBonus Level: 47\n",
  "slot" : 4,
  "artifact" : false,
  "material" : 0,
  "name" : "Marodor Gem",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 12518,
  "category" : 5,
  "bonuses" : [ {
    "id" : 117,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 18,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 19,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 45
  }, {
    "type" : 29,
    "value" : 45
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?