Blood-stained Tiara

Armor Cloth Helm

Item Details

Utility 38.50
Bonus Level 24
Dyeable No
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 51
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Acuity 15
ToA
Toa Hit Points Cap 50
Toa Power Pool 5%
ToA Overcap - Acuity 3

Raw Item JSON

{
  "sell_value" : 45177,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 100,
    "clamped_armor_factor" : 51,
    "armor_factor" : 51
  },
  "bonus_level" : 24,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "svartalf bloodbinder", "Gunflor", "Svarhamr guard", "Svarhamr elite guard", "Raxnathor" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 627,
  "utility" : 38.5,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Acuity: 15 pts\n- Power: 5 % of power pool.\n \nBonus to hit points bonus cap: 50\nBonus to acuity attribute bonus cap: 3\n \nArmor Modifiers:\n- 51 Base Factor\n- 0% Absorption\n- 100% Quality / 100% Condition\n \n- Effective Armor:  51 Factor\n \n \nBonus Level: 24\n",
  "slot" : 1,
  "salvage_amount" : 123,
  "artifact" : false,
  "material" : 72,
  "name" : "Blood-stained Tiara",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 12543,
  "category" : 2,
  "bonuses" : [ {
    "type" : 29,
    "value" : 50
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 34,
    "value" : 5
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?