Lute of Sacred Hymns

Instrument

Item Details

Utility 21.33
Bonus Level 11
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 15
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 10
Acuity 10
ToA
ToA Overcap - Dexterity 2
ToA Overcap - Acuity 2

Primary Ability

Improved Stat Enhancement Level 15
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 30000,
  "requirements" : {
    "level_required" : 15
  },
  "bonus_level" : 11,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Anilius", "Virilis", "Favonius Facilis" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 2970,
  "utility" : 21.333333333333332,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Dexterity: 10 pts\n- Acuity: 10 pts\n \nLevel Requirement: 15 Level\n \nBonus to Dexterity attribute bonus cap: 2\nBonus to acuity attribute bonus cap: 2\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nDex/Qui bonus: 25\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 11\n",
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10175,
    "magic_type" : 6,
    "power_level" : 15,
    "position" : 1
  } ],
  "salvage_amount" : 22,
  "artifact" : false,
  "material" : 34,
  "name" : "Lute of Sacred Hymns",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 12612,
  "category" : 4,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 2
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?