High Priest's Signet Ring

Jewelry Ring

Item Details

Utility 28
Bonus Level 14
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 6
Dexterity 9
Stealth 2
ToA
ToA Overcap - Dexterity 4

Raw Item JSON

{
  "sell_value" : 30000,
  "bonus_level" : 14,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "High Priest Andania" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 28.0,
  "delve_text" : " \nMagical Bonuses:\n- Stealth: 2 pts\n- Strength: 6 pts\n- Dexterity: 9 pts\n \nBonus to Dexterity attribute bonus cap: 4\n \n \nBonus Level: 14\n",
  "slot" : 15,
  "artifact" : false,
  "material" : 0,
  "name" : "High Priest's Signet Ring",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 12627,
  "category" : 5,
  "bonuses" : [ {
    "id" : 19,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?