Bloodied Bow

Weapon Bow Two Handed

Item Details

Utility 58.67
Bonus Level 32
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.2
Speed 3.9
Base Quality 93%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 16
Heat Resist 8%
Cold Resist 8%
Energy Resist 8%

Raw Item JSON

{
  "sell_value" : 125613,
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.2,
    "base_quality" : 93,
    "range" : 1200,
    "two_handed" : 1,
    "skill_used" : 4,
    "clamped_dps" : 16.2,
    "speed" : 3.9
  },
  "bonus_level" : 32,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Mouth" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 569,
  "utility" : 58.666666666666664,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Dexterity: 16 pts\n- Cold: 8%\n- Energy: 8%\n- Heat: 8%\n \n \nDamage Modifiers:\n- 16.2 Base DPS\n- 3.9 Weapon Speed\n- 93% Quality / 80% Condition\n- Damage Type: Thrust\n- Base Range: 1200\n \n- Effective Damage: 12.1 DPS\n \n \nBonus Level: 32\n",
  "salvage_amount" : 33,
  "artifact" : false,
  "material" : 38,
  "name" : "Bloodied Bow",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 12746,
  "category" : 1,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 16
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 8
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?