Softened Bark Frock

Armor Leather Torso

Item Details

Utility 5.67
Bonus Level 3
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 72
Base Quality 89%

Restrictions

Level Required Any
Usable By
Friar

Magical Bonuses

Basic
Hit Points 12
Dexterity 4

Raw Item JSON

{
  "sell_value" : 16248,
  "requirements" : {
    "usable_by" : [ 10 ]
  },
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 89,
    "clamped_armor_factor" : 72,
    "armor_factor" : 72
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "hamadryad", "Yadnik", "cythraul", "renegade guard", "faerie drake", "spraggoncle", "feccan rogue", "luricaduane", "skeletal rowdy", "spraggonilt", "sunken centurion" ]
    }
  },
  "bonus_level" : 3,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 686,
  "utility" : 5.666666666666666,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Friar\n \nMagical Bonuses:\n- Hits: 12 pts\n- Dexterity: 4 pts\n \n \nArmor Modifiers:\n- 72 Base Factor\n- 10% Absorption\n- 89% Quality / 93% Condition\n \n- Effective Armor:  66 Factor\n \n \nBonus Level: 3\n",
  "slot" : 5,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 24,
  "name" : "Softened Bark Frock",
  "usable_by" : [ 10 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 12836,
  "category" : 2,
  "bonuses" : [ {
    "type" : 4,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 4
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?