Greatsword of the Initiate

Weapon Two Handed Two Handed

Item Details

Utility 7
Bonus Level 1
Dyeable No
Sellable No
Tradeable Yes
Damage Info
DPS 3.0
Speed 4.7
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 1
Dexterity 1
Quickness 1
All Melee 1

Raw Item JSON

{
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 65,
    "clamped_dps" : 3.0,
    "speed" : 4.7
  },
  "bonus_level" : 1,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Lord Prydwen", "Lady Triss", "Lady Calla", "Sir Caewel", "Alant", "Garrin", "Lord Baumoran", "Lady Alma" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 7,
  "utility" : 7.000000000000001,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL melee weapon skills: 1 pts\n- Strength: 1 pts\n- Dexterity: 1 pts\n- Quickness: 1 pts\n \n \nDamage Modifiers:\n- 3.0 Base DPS\n- 4.7 Weapon Speed\n- 100% Quality / 100% Condition\n- Damage Type: Slash\n \n- Effective Damage: 3.0 DPS\n \nCannot be sold to merchants.\n \nBonus Level: 1\n",
  "artifact" : false,
  "material" : 8,
  "name" : "Greatsword of the Initiate",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 130,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 1
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 1
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?