Imperial Great Shield

Shield Large Shield

Item Details

Utility 23.67
Bonus Level 13
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 11.7
Speed 4

Restrictions

Level Required 35
Usable By
All Classes

Magical Bonuses

Basic
Strength 13
Shield 3

Primary Ability

Heal Level 35
Reactive Proc


Raw Item JSON

{
  "sell_value" : 97200,
  "requirements" : {
    "level_required" : 35
  },
  "type_data" : {
    "dps" : 11.7,
    "shield_size" : 3,
    "speed" : 4,
    "clamped_dps" : 11.7
  },
  "bonus_level" : 13,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "koalinth sentinel", "koalinth warden", "Pelagian Alliant" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 60,
  "utility" : 23.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Shield: 3 pts\n- Strength: 13 pts\n \nLevel Requirement: 35 Level\n \n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 120\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 11.7 Base DPS\n- 4.0 Shield Speed\n \n \nBonus Level: 13\n",
  "abilities" : [ {
    "spell" : 3787,
    "magic_type" : 2,
    "power_level" : 35,
    "position" : 1
  } ],
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 10,
  "name" : "Imperial Great Shield",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 13727,
  "category" : 3,
  "bonuses" : [ {
    "id" : 43,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 13
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?