Water-logged Short Bow

Weapon Bow Two Handed

Item Details

Utility 29
Bonus Level 16
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 8.7
Speed 4.4
Base Quality 96%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 20
Dexterity 15
Quickness 12
ToA
ToA Overcap - Dexterity 3

Raw Item JSON

{
  "sell_value" : 3353,
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 8.7,
    "base_quality" : 96,
    "range" : 1200,
    "two_handed" : 1,
    "skill_used" : 4,
    "clamped_dps" : 8.7,
    "speed" : 4.4
  },
  "bonus_level" : 16,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "koalinth sentinel", "koalinth warden" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 471,
  "utility" : 29.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 15 pts\n- Quickness: 12 pts\n- Hits: 20 pts\n \nBonus to Dexterity attribute bonus cap: 3\n \nDamage Modifiers:\n- 8.7 Base DPS\n- 4.4 Weapon Speed\n- 96% Quality / 93% Condition\n- Damage Type: Thrust\n- Base Range: 1200\n \n- Effective Damage: 7.8 DPS\n \n \nBonus Level: 16\n",
  "salvage_amount" : 18,
  "artifact" : false,
  "material" : 35,
  "name" : "Water-logged Short Bow",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 13728,
  "category" : 1,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 20
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?