Runed Elm Staff

Weapon Staff Two Handed

Item Details

Utility 4
Bonus Level 4
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 6.6
Speed 4.5
Base Quality 89%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Intelligence 6
Focus
Matter Magic 14
Body Magic 14
Spirit Magic 14

Raw Item JSON

{
  "sell_value" : 2493,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 6.6,
    "base_quality" : 89,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 6.6,
    "speed" : 4.5
  },
  "bonus_level" : 4,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "tomb raider", "tomb raider commander", "Salisbury giant", "Grurk", "Grunk", "escaped bandit leader", "escaped bandit", "bandit abductor" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 19,
  "utility" : 4.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Intelligence: 6 pts\n \nFocus Bonuses:\n- Matter Magic: 14 lvls\n- Body Magic: 14 lvls\n- Spirit Magic: 14 lvls\n \n \nDamage Modifiers:\n- 6.6 Base DPS\n- 4.5 Weapon Speed\n- 89% Quality / 97% Condition\n- Damage Type: Crush\n \n- Effective Damage: 5.7 DPS\n \n \nBonus Level: 4\n",
  "salvage_amount" : 12,
  "artifact" : false,
  "material" : 34,
  "name" : "Runed Elm Staff",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 1421,
  "category" : 1,
  "bonuses" : [ {
    "id" : 71,
    "type" : 6,
    "value" : 14
  }, {
    "id" : 72,
    "type" : 6,
    "value" : 14
  }, {
    "id" : 73,
    "type" : 6,
    "value" : 14
  }, {
    "id" : 4,
    "type" : 1,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?