Putrescent Bowyer's Gloves

Armor Studded Hands

Item Details

Utility 40
Bonus Level 17
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 46
Base Quality 96%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 12
Quickness 9
Stealth 2
All Archery 2
ToA
ToA Overcap - Dexterity 3

Raw Item JSON

{
  "sell_value" : 4552,
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 96,
    "clamped_armor_factor" : 46,
    "armor_factor" : 46
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "mad rat", "dungeon chitin", "corpse crawler", "poisonous cave spider", "dungeon crab", "cave crab", "freshwater crab", "kingcrab", "dishonored hagbui", "Haggert", "cursed mora", "cursed mora weeper", "cursed mora dancer", "Dread Lichess", "cursed spirit", "trapped thrall", "Tomb Priestess", "Rotting Corpse", "roaming corpse", "lost spirit", "vengeful ghoul", "draugr warrior", "Draugr Commander", "Bevard", "way keeper", "tomb sentry" ]
    }
  },
  "bonus_level" : 17,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 273,
  "utility" : 40.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Dexterity: 12 pts\n- Quickness: 9 pts\n- ALL archery skills: 2 pts\n- Stealth: 2 pts\n \nBonus to Dexterity attribute bonus cap: 3\n \nArmor Modifiers:\n- 46 Base Factor\n- 19% Absorption\n- 96% Quality / 100% Condition\n \n- Effective Armor:  54 Factor\n \n \nBonus Level: 17\n",
  "slot" : 2,
  "salvage_amount" : 6,
  "artifact" : false,
  "material" : 26,
  "name" : "Putrescent Bowyer's Gloves",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 14617,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 302,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 19,
    "type" : 2,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?