Moldy Tombdweller's Bow

Weapon Composite Bow Two Handed

Item Details

Utility 33.67
Bonus Level 13
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 9.3
Speed 4.2
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 13
All Archery 3
ToA
Arcane Siphon 2%

Raw Item JSON

{
  "sell_value" : 54000,
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 9.3,
    "base_quality" : 100,
    "range" : 1600,
    "two_handed" : 1,
    "skill_used" : 78,
    "clamped_dps" : 9.3,
    "speed" : 4.2
  },
  "bonus_level" : 13,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Haggert" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 564,
  "utility" : 33.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL archery skills: 3 pts\n- Dexterity: 13 pts\n \nArcane Siphon: 2% chance to cast a spell or fire a bow without expending energy.\n \nDamage Modifiers:\n- 9.3 Base DPS\n- 4.2 Weapon Speed\n- 100% Quality / 87% Condition\n- Damage Type: Thrust\n- Base Range: 1600\n \n- Effective Damage: 8.1 DPS\n \n \nBonus Level: 13\n",
  "salvage_amount" : 20,
  "artifact" : false,
  "material" : 36,
  "name" : "Moldy Tombdweller's Bow",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 14646,
  "category" : 1,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 13
  }, {
    "id" : 1,
    "type" : 35,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?