Varulv Shield

Shield Small Shield

Item Details

Utility 34.67
Bonus Level 21
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 13.8
Speed 2.8

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 21
Constitution 19
ToA
ToA Overcap - Dexterity 4

Raw Item JSON

{
  "sell_value" : 18325,
  "type_data" : {
    "dps" : 13.8,
    "shield_size" : 1,
    "speed" : 2.8,
    "clamped_dps" : 13.8
  },
  "bonus_level" : 21,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "wolfaur quixot", "werewolf noble", "wolfaur lunarian", "werewolf grimnought", "Hresvelgr", "werewolf advisor", "werewolf scavenger", "werewolf prowler", "werewolf elite guard", "werewolf royal guard", "Lord Huggtand", "Lord Bete", "Lord Gifttand", "Lord Brumma", "Lord Vild", "Lord Grym", "Lord Ungar" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 59,
  "utility" : 34.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Constitution: 19 pts\n- Dexterity: 21 pts\n \nBonus to Dexterity attribute bonus cap: 4\n \nDamage Modifiers (when used with shield styles):\n- 13.8 Base DPS\n- 2.8 Shield Speed\n \n \nBonus Level: 21\n",
  "salvage_amount" : 3,
  "artifact" : false,
  "material" : 68,
  "name" : "Varulv Shield",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 14739,
  "category" : 3,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 19
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?