Carved Bone Ring

Jewelry Ring

Item Details

Utility 36
Bonus Level 20
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 12
Quickness 15
Cold Resist 6%
ToA
ToA Overcap - Dexterity 3

Raw Item JSON

{
  "sell_value" : 15300,
  "bonus_level" : 20,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "werewolf churl", "crazed lycantic", "werewolf scruff", "wolfaur pragmatic", "Thelod", "Hresvelgr", "werewolf advisor", "werewolf scavenger", "werewolf prowler", "werewolf elite guard", "werewolf royal guard" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 36.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Dexterity: 12 pts\n- Quickness: 15 pts\n- Cold: 6%\n \nBonus to Dexterity attribute bonus cap: 3\n \n \nBonus Level: 20\n",
  "slot" : 15,
  "artifact" : false,
  "material" : 0,
  "name" : "Carved Bone Ring",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 14744,
  "category" : 5,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?