Goblin Defender

Shield Small Shield

Item Details

Utility 23.67
Bonus Level 13
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 11.7
Speed 3.2

Restrictions

Level Required 35
Usable By
All Classes

Magical Bonuses

Basic
Strength 13
Shield 3

Primary Ability

Heal Level 35
Reactive Proc


Raw Item JSON

{
  "sell_value" : 97200,
  "requirements" : {
    "level_required" : 35
  },
  "type_data" : {
    "dps" : 11.7,
    "shield_size" : 1,
    "speed" : 3.2,
    "clamped_dps" : 11.7
  },
  "bonus_level" : 13,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Director Botok" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 59,
  "utility" : 23.666666666666664,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Shield: 3 pts\n- Strength: 13 pts\n \nLevel Requirement: 35 Level\n \n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 120\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 11.7 Base DPS\n- 3.2 Shield Speed\n \n \nBonus Level: 13\n",
  "abilities" : [ {
    "spell" : 3787,
    "magic_type" : 2,
    "power_level" : 35,
    "position" : 1
  } ],
  "salvage_amount" : 3,
  "artifact" : false,
  "material" : 10,
  "name" : "Goblin Defender",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 14820,
  "category" : 3,
  "bonuses" : [ {
    "id" : 43,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 13
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?