Hob Hunter Cloak

Jewelry Cloak

Item Details

Utility 35
Bonus Level 18
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 35
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 20
Matter Resist 5%
Body Resist 5%
Energy Resist 5%

Primary Ability

Physical Health Buffer Level 35
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 97200,
  "requirements" : {
    "level_required" : 35
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Overseer Tepok" ]
    }
  },
  "bonus_level" : 18,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 57,
  "utility" : 35.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Hits: 20 pts\n- Matter: 5%\n- Body: 5%\n- Energy: 5%\n \nLevel Requirement: 35 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:00 min\n \n \nBonus Level: 18\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 8686,
    "magic_type" : 6,
    "power_level" : 35,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Hob Hunter Cloak",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 14841,
  "category" : 5,
  "use_duration" : 60,
  "bonuses" : [ {
    "type" : 4,
    "value" : 20
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?