Demon Queen Blood Ring

High Utility Jewelry Ring

Item Details

Utility 108
Bonus Level 46
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 21
Hit Points 44
Armor Factor (AF) 10
Constitution 18
Quickness 15
All Melee 2
ToA
ToA Overcap - Strength 7
Toa Hit Points Cap 44
ToA Overcap - Constitution 4
ToA Overcap - Quickness 4

Primary Ability

Physical Health Buffer Level 50
Charge (30 max)

Secondary Ability

Haste Level 50
Charge (30 max)


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 46,
  "sources" : {
    "stores" : [ "DF Blood Jewelry", "Merch Event - DF Accessories" ],
    "monsters" : {
      "normal_drop" : [ "Lilith the Demon Queen" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 103,
  "utility" : 108.0,
  "delve_text" : " \nMagical Bonuses:\n- Strength: 21 pts\n- Constitution: 18 pts\n- Quickness: 15 pts\n- Hits: 44 pts\n- ALL melee weapon skills: 2 pts\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 7\nBonus to hit points bonus cap: 44\nBonus to armor factor (AF): 10\nBonus to Constitution attribute bonus cap: 4\nBonus to Quickness attribute bonus cap: 4\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nSecondary Charged Magic Item:\n- 30 Charges\n- 30 Max\nFunction: haste\n \nIncreases the target's combat speed.\n \nValue: 20%\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \nCannot be sold to merchants.\n \nBonus Level: 46\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 8686,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  }, {
    "max_charges" : 30,
    "spell" : 12201,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Demon Queen Blood Ring",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 15144,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 4,
    "value" : 44
  }, {
    "type" : 29,
    "value" : 44,
    "requirement_id" : 5542
  }, {
    "type" : 22,
    "value" : 10
  }, {
    "id" : 300,
    "type" : 2,
    "value" : 2,
    "requirement_id" : 5542
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 4,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical", "fn_combat_haste" ]
}
How is utility calculated?