Dark Mother Brooch of Blood

High Utility Jewelry Jewel

Item Details

Utility 110
Bonus Level 48
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 60
Armor Factor (AF) 12
Constitution 18
Cold Resist 7%
Matter Resist 7%
Spirit Resist 7%
Energy Resist 7%
ToA
Toa Hit Points Cap 60

Primary Ability

Physical Health Buffer Level 50
Charge (30 max)

Secondary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 48,
  "sources" : {
    "stores" : [ "DF Blood Jewelry", "Merch Event - DF Accessories" ],
    "monsters" : {
      "normal_drop" : [ "Lilith the Demon Queen" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 509,
  "utility" : 110.0,
  "delve_text" : " \nMagical Bonuses:\n- Matter: 7%\n- Cold: 7%\n- Spirit: 7%\n- Energy: 7%\n- Constitution: 18 pts\n- Hits: 60 pts\n \nLevel Requirement: 50 Level\n \nBonus to hit points bonus cap: 60\nBonus to armor factor (AF): 12\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nSecondary Charged Magic Item:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nAcuity bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time:      2.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \nCannot be sold to merchants.\n \nBonus Level: 48\n",
  "slot" : 4,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 8686,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  }, {
    "max_charges" : 30,
    "spell" : 12210,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Dark Mother Brooch of Blood",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 15148,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 15,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 18
  }, {
    "type" : 4,
    "value" : 60,
    "requirement_id" : 5542
  }, {
    "type" : 29,
    "value" : 60,
    "requirement_id" : 5542
  }, {
    "type" : 22,
    "value" : 12
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical", "fn_twostat" ]
}
How is utility calculated?