Icebound Effluvium Staff of Dancing Bones

Weapon Staff Two Handed

Item Details

Utility 52
Bonus Level 31
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.2
Speed 4.4
Base Quality 95%

Restrictions

Level Required 50
Usable By
Spiritmaster
Runemaster
Bonedancer
Warlock

Magical Bonuses

Basic
Cold Resist 8%
Bone Army 4
Focus
Bone Army 50
ToA
Toa Power Pool 8%

Primary Ability

Direct Damage Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "usable_by" : [ 27, 29, 30, 59 ],
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.2,
    "base_quality" : 95,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 16.2,
    "speed" : 4.4
  },
  "bonus_level" : 31,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Aros the Spiritmaster" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 566,
  "utility" : 52.0,
  "delve_text" : "Realm: Midgard\n \n Usable By: Spiritmaster, Runemaster,\n Bonedancer, Warlock\n \nMagical Bonuses:\n- Power: 8 % of power pool.\n- Bone Army: 4 pts\n- Cold: 8%\n \nFocus Bonuses:\n- Bone Army: 50 lvls\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: direct damage\n \nDamages the target.\n \nDamage: 331\nTarget: Targeted\nRange: 1500\nCasting time:      2.0 sec\nDamage: Cold\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 16.2 Base DPS\n- 4.4 Weapon Speed\n- 95% Quality / 81% Condition\n- Damage Type: Crush\n \n- Effective Damage: 12.5 DPS\n \nCan use item every: 1:00 min\n \n \nBonus Level: 31\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3866,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 38,
  "name" : "Icebound Effluvium Staff of Dancing Bones",
  "usable_by" : [ 27, 29, 30, 59 ],
  "realm" : 2,
  "id" : 15331,
  "category" : 1,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 126,
    "type" : 6,
    "value" : 50
  }, {
    "type" : 34,
    "value" : 8
  }, {
    "id" : 126,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 8
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?