Earth Crafted Root Vest

Armor Studded Torso

Item Details

Utility 36.17
Bonus Level 18
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 54
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 10
Slash Resist 5%
Acuity 13
All Casting 3

Raw Item JSON

{
  "sell_value" : 43200,
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 100,
    "clamped_armor_factor" : 54,
    "armor_factor" : 54
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "root worm", "rock sprite", "earth sprite", "spraggon runner", "spraggon springer", "spraggon guard", "spraggon recruit", "spraggonote", "spraggonix", "Tabor", "Spriggit", "Yadda", "spraggon cutter", "pit spraggon", "pit boss", "Ick", "ick worm", "Dramacus", "Ruckus", "Ghost of Tabor" ]
    }
  },
  "bonus_level" : 18,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 403,
  "utility" : 36.166666666666664,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL magic skills: 3 pts\n- Acuity: 13 pts\n- Hits: 10 pts\n- Slash: 5%\n \n \nArmor Modifiers:\n- 54 Base Factor\n- 19% Absorption\n- 100% Quality / 100% Condition\n \n- Effective Armor:  66 Factor\n \n \nBonus Level: 18\n",
  "slot" : 5,
  "salvage_amount" : 16,
  "artifact" : false,
  "material" : 55,
  "name" : "Earth Crafted Root Vest",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 15340,
  "category" : 2,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 13
  }, {
    "type" : 4,
    "value" : 10
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?