Gnarling Garou Gloves

Armor Chain Hands

Item Details

Utility 49.92
Bonus Level 30
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 86
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 25
Dexterity 16
All Casting 3
ToA
Toa Power Pool 9%

Raw Item JSON

{
  "sell_value" : 18325,
  "type_data" : {
    "absorption" : 27,
    "base_quality" : 100,
    "clamped_armor_factor" : 86,
    "armor_factor" : 86
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "wolfaur quixot", "werewolf noble", "wolfaur lunarian", "werewolf grimnought", "Ridder", "Manstrale", "Hresvelgr", "werewolf advisor", "werewolf scavenger", "werewolf prowler", "werewolf elite guard", "werewolf royal guard", "Lord Huggtand", "Lord Bete", "Lord Gifttand", "Lord Brumma", "Lord Vild", "Lord Grym", "Lord Ungar" ]
    }
  },
  "bonus_level" : 30,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 258,
  "utility" : 49.916666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL magic skills: 3 pts\n- Dexterity: 16 pts\n- Hits: 25 pts\n- Power: 9 % of power pool.\n \n \nArmor Modifiers:\n- 86 Base Factor\n- 27% Absorption\n- 100% Quality / 100% Condition\n \n- Effective Armor:  117 Factor\n \n \nBonus Level: 30\n",
  "slot" : 2,
  "salvage_amount" : 8,
  "artifact" : false,
  "material" : 68,
  "name" : "Gnarling Garou Gloves",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 16248,
  "category" : 2,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 16
  }, {
    "type" : 4,
    "value" : 25
  }, {
    "type" : 34,
    "value" : 9
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?