Broken Tusk Claw Greave

Weapon Hand to Hand Offhand

Item Details

Utility 47
Bonus Level 26
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 3.3
Base Quality 95%

Restrictions

Level Required Any
Usable By
Savage

Magical Bonuses

Basic
Hit Points 28
Thrust Resist 5%
Spirit Resist 5%
Hand to Hand 4

Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "usable_by" : [ 32 ]
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 1,
    "dps" : 16.5,
    "base_quality" : 95,
    "two_handed" : 0,
    "skill_used" : 124,
    "clamped_dps" : 16.5,
    "speed" : 3.3
  },
  "bonus_level" : 26,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Old Matriarch" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 959,
  "utility" : 47.0,
  "delve_text" : " \nUsable By: \n- Savage\n \n  (This item may be dyed with a Weapon Enamel obtained from slaying Shrouded Isles or Atlantis denizens.)\nMagical Bonuses:\n- Hand to Hand: 4 pts\n- Thrust: 5%\n- Spirit: 5%\n- Hits: 28 pts\n \n \nDamage Modifiers:\n- 16.5 Base DPS (16.5 Clamped DPS)\n- 3.3 Weapon Speed\n- 95% Quality / 75% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 11.8 DPS\n \n \nBonus Level: 26\n",
  "salvage_amount" : 16,
  "artifact" : false,
  "material" : 69,
  "name" : "Broken Tusk Claw Greave",
  "usable_by" : [ 32 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 16540,
  "category" : 1,
  "bonuses" : [ {
    "id" : 124,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 28
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?