Njessie Staff of Bones

Weapon Staff Two Handed

Item Details

Utility 6
Bonus Level 6
Dyeable No
Sellable No
Tradeable Yes
Damage Info
DPS 8.1
Speed 4.4
Base Quality 100%

Restrictions

Level Required Any
Usable By
Bonedancer

Magical Bonuses

Basic
Hit Points 24
Focus
Darkness 19
Suppression 19
Bone Army 19

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 30 ]
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 8.1,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 8.1,
    "speed" : 4.4
  },
  "bonus_level" : 6,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Onund" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 19,
  "utility" : 6.0,
  "delve_text" : "Realm: Midgard\n \nUsable By: \n- Bonedancer\n \nMagical Bonuses:\n- Hits: 24 pts\n \nFocus Bonuses:\n- Darkness: 19 lvls\n- Suppression: 19 lvls\n- Bone Army: 19 lvls\n \n \nDamage Modifiers:\n- 8.1 Base DPS\n- 4.4 Weapon Speed\n- 100% Quality / 99% Condition\n- Damage Type: Crush\n \n- Effective Damage: 8.0 DPS\n \nCannot be sold to merchants.\n \nBonus Level: 6\n",
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 35,
  "name" : "Njessie Staff of Bones",
  "usable_by" : [ 30 ],
  "realm" : 2,
  "id" : 16586,
  "category" : 1,
  "bonuses" : [ {
    "id" : 38,
    "type" : 6,
    "value" : 19
  }, {
    "id" : 39,
    "type" : 6,
    "value" : 19
  }, {
    "id" : 126,
    "type" : 6,
    "value" : 19
  }, {
    "type" : 4,
    "value" : 24
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?