Gulak's Cursed Staff

Weapon Staff Two Handed

Item Details

Utility 2.67
Bonus Level 2
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 4.2
Speed 4.9
Base Quality 94%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 1
Piety 3
Focus
Cursing 5
Hexing 5

Raw Item JSON

{
  "sell_value" : 169,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 4.2,
    "base_quality" : 94,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 4.2,
    "speed" : 4.9
  },
  "bonus_level" : 2,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Gulak" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 327,
  "utility" : 2.6666666666666665,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Piety: 3 pts\n- Dexterity: 1 pts\n \nFocus Bonuses:\n- Cursing: 5 lvls\n- Hexing: 5 lvls\n \n \nDamage Modifiers:\n- 4.2 Base DPS\n- 4.9 Weapon Speed\n- 94% Quality / 100% Condition\n- Damage Type: Crush\n \n- Effective Damage: 3.9 DPS\n \n \nBonus Level: 2\n",
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 32,
  "name" : "Gulak's Cursed Staff",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 17991,
  "category" : 1,
  "bonuses" : [ {
    "id" : 5,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 1
  }, {
    "id" : 141,
    "type" : 6,
    "value" : 5
  }, {
    "id" : 142,
    "type" : 6,
    "value" : 5
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?