Gorvos' Bloodied Mace

Weapon Two Handed Two Handed

Item Details

Utility 27
Bonus Level 9
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 15.0
Speed 5.4
Base Quality 94%

Restrictions

Level Required 44
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 24
Parry 1
Matter Resist 3%
Two Handed 2

Primary Ability

Direct Damage Level 44
Offensive Proc


Raw Item JSON

{
  "sell_value" : 26291,
  "requirements" : {
    "level_required" : 44
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 15.0,
    "base_quality" : 94,
    "two_handed" : 1,
    "skill_used" : 65,
    "clamped_dps" : 15.0,
    "speed" : 5.4
  },
  "bonus_level" : 9,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Gorvos" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 644,
  "utility" : 27.0,
  "delve_text" : "Realm: Albion\n \n  (This item may be dyed with a Weapon Enamel obtained from slaying Shrouded Isles or Atlantis denizens.)\nMagical Bonuses:\n- Two Handed: 2 pts\n- Parry: 1 pts\n- Matter: 3%\n- Hits: 24 pts\n \nLevel Requirement: 44 Level\n \n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 86\nTarget: Targeted\nRange: 1500\nCasting time:      3.0 sec\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 15.0 Base DPS\n- 5.4 Weapon Speed\n- 94% Quality / 79% Condition\n- Damage Type: Crush\n \n- Effective Damage: 11.1 DPS\n \n \nBonus Level: 9\n",
  "abilities" : [ {
    "spell" : 3713,
    "magic_type" : 1,
    "power_level" : 44,
    "position" : 1
  } ],
  "salvage_amount" : 32,
  "artifact" : false,
  "material" : 69,
  "name" : "Gorvos' Bloodied Mace",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 18196,
  "category" : 1,
  "bonuses" : [ {
    "id" : 65,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 24
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?