Illustrious Rapier

High Utility Weapon Thrust Offhand

Item Details

Utility 141
Bonus Level 50
Dyeable Yes
Sellable No
Tradeable No
Damage Info
DPS 16.5
Speed 4.3
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 30
Dexterity 15
Quickness 21
Parry 3
ToA
ToA Overcap - Strength 10
Toa Melee Damage 3%
Toa Style Damage 4%
Toa Melee Speed 3%
ToA Overcap - Quickness 6

Primary Ability

Direct Damage Level 50
Offensive Proc


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 1,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 2,
    "clamped_dps" : 16.5,
    "speed" : 4.3
  },
  "bonus_level" : 50,
  "sources" : {
    "stores" : [ "Alb Illustrious Weapon 1.122" ]
  },
  "flags" : {
    "dyable" : true,
    "no_sell" : true,
    "emblemizable" : false,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 3976,
  "utility" : 141.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Strength: 30 pts\n- Quickness: 21 pts\n- Parry: 3 pts\n- Dexterity: 15 pts\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 10\nBonus to Quickness attribute bonus cap: 6\nBonus to melee damage: 3%\nBonus to style damage: 4%\nBonus to melee combat speed: 3%\n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 86\nTarget: Targeted\nRange: 1350\nCasting time:      3.0 sec\nDamage: Heat\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.3 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 11.6 DPS\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 50\n",
  "abilities" : [ {
    "spell" : 3706,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 69,
  "name" : "Illustrious Rapier",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 18353,
  "category" : 1,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 30
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 10
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 6
  }, {
    "type" : 8,
    "value" : 3,
    "requirement_id" : 5542
  }, {
    "type" : 10,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 19,
    "value" : 3,
    "requirement_id" : 5542
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 3,
    "requirement_id" : 5542
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?