Cerulescent Agonism Bow

Weapon Bow Two Handed

Item Details

Utility 60
Bonus Level 34
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.2
Speed 4
Base Quality 95%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 64
Dexterity 21
Slash Resist 8%
Quickness 21

Primary Ability

Direct Damage Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.2,
    "base_quality" : 95,
    "range" : 1200,
    "two_handed" : 1,
    "skill_used" : 4,
    "clamped_dps" : 16.2,
    "speed" : 4
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Blue Lady" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 569,
  "utility" : 60.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Dexterity: 21 pts\n- Hits: 64 pts\n- Slash: 8%\n- Quickness: 21 pts\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1500\nCasting time:      4.0 sec\nDamage: Energy\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 16.2 Base DPS\n- 4.0 Weapon Speed\n- 95% Quality / 74% Condition\n- Damage Type: Thrust\n- Base Range: 1200\n \n- Effective Damage: 11.4 DPS\n \nCan use item every: 1:00 min\n \n \nBonus Level: 34\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3728,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 49,
  "artifact" : false,
  "material" : 38,
  "name" : "Cerulescent Agonism Bow",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 18372,
  "category" : 1,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 21
  }, {
    "type" : 4,
    "value" : 64
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 21
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?