Corpulent Chief's Girdle

Jewelry Belt

Item Details

Utility 46
Bonus Level 22
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 5%
Parry 3
Battlesongs 3
ToA
Toa Power Pool 3%

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 22,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Chief Tarek" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 46.0,
  "delve_text" : " \nMagical Bonuses:\n- Parry: 3 pts\n- Crush: 5%\n- Power: 3 % of power pool.\n- Battlesongs: 3 pts\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nDex/Qui bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:00 min\n \n \nBonus Level: 22\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3857,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 2,
  "name" : "Corpulent Chief's Girdle",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 18426,
  "category" : 5,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 8,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 34,
    "value" : 3
  }, {
    "id" : 82,
    "type" : 2,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?