Illustrious Composite Bow

High Utility Weapon Composite Bow Two Handed

Item Details

Utility 155
Bonus Level 50
Dyeable Yes
Sellable No
Tradeable No
Damage Info
DPS 16.5
Speed 4.5
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 5
All Archery 9
ToA
Toa Magic Damage 4%
Toa Spell Range 6%
Toa Cast Speed 6%
Toa Resistance Piercing 5%

Primary Ability

Direct Damage Level 50
Offensive Proc


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "range" : 1500,
    "two_handed" : 1,
    "skill_used" : 78,
    "clamped_dps" : 16.5,
    "speed" : 4.5
  },
  "bonus_level" : 50,
  "sources" : {
    "stores" : [ "Mid Illustrious Weapon 1.122" ]
  },
  "flags" : {
    "dyable" : true,
    "no_sell" : true,
    "emblemizable" : false,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 3924,
  "utility" : 155.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL archery skills: 9 pts\n \nLevel Requirement: 50 Level\n \nBonus to magic damage: 4%\nBonus to spell range: 6%\nBonus to casting speed: 6%\nReduces enemy target's resistances versus all magic damage by 5%. Only resists gained from items are reduced.\nBonus to armor factor (AF): 5\n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 86\nTarget: Targeted\nRange: 1500\nCasting time:      2.6 sec\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.5 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n- Base Range: 1500\n \n- Effective Damage: 11.6 DPS\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 50\n",
  "abilities" : [ {
    "spell" : 3755,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 71,
  "name" : "Illustrious Composite Bow",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 18645,
  "category" : 1,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 9,
    "requirement_id" : 5542
  }, {
    "type" : 9,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 12,
    "value" : 6,
    "requirement_id" : 5542
  }, {
    "type" : 21,
    "value" : 6
  }, {
    "id" : 0,
    "type" : 32,
    "value" : 5
  }, {
    "type" : 22,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?