Spiked Collar

Jewelry Necklace

Item Details

Utility 92
Bonus Level 49
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 7%
Constitution 9
Slash Resist 7%
Thrust Resist 7%
Quickness 21
ToA
ToA Overcap - Constitution 5
ToA Overcap - Quickness 10

Raw Item JSON

{
  "sell_value" : 40000,
  "bonus_level" : 49,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Mikolas", "Wizard Lichas", "Shade of Uther Pendragon", "Shade of Ambrosius Aurelianus", "Lifeblighter", "High Priestess Ywera", "Albino Grugner", "Te'Bui", "Smarta", "Vixitr", "Danin", "Yleg", "Kalph", "Igo", "Fas", "Ond", "Frit", "Frat", "Underviewer Treeal", "Duga", "Allyn", "Scratch", "Lobigan", "Atur", "Guardian of the Silver Hand", "Overseer of the Silver Hand", "Viewer Etol", "Overman Regnal", "Overman Hurath" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 623,
  "utility" : 92.0,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 9 pts\n- Crush: 7%\n- Slash: 7%\n- Thrust: 7%\n- Quickness: 21 pts\n \nBonus to Constitution attribute bonus cap: 5\nBonus to Quickness attribute bonus cap: 10\n \n \nBonus Level: 49\n",
  "slot" : 9,
  "artifact" : false,
  "material" : 0,
  "name" : "Spiked Collar",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 18679,
  "category" : 5,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5,
    "requirement_id" : 5542
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 10
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?