Twilight Gem

Jewelry Jewel

Item Details

Utility 67
Bonus Level 31
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 10
Heat Resist 7%
Cold Resist 7%
Matter Resist 7%
Stealth 2
Envenom 2
ToA
Toa Hit Points Cap 10

Raw Item JSON

{
  "sell_value" : 40000,
  "bonus_level" : 31,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Mikolas", "Wizard Lichas", "Shade of Uther Pendragon", "Shade of Ambrosius Aurelianus", "Lifeblighter", "High Priestess Ywera", "Albino Grugner", "Te'Bui", "Smarta", "Vixitr", "Danin", "Yleg", "Kalph", "Igo", "Fas", "Ond", "Frit", "Frat", "Underviewer Treeal", "Duga", "Allyn", "Scratch", "Lobigan", "Atur", "Guardian of the Silver Hand", "Overseer of the Silver Hand", "Viewer Etol", "Overman Regnal", "Overman Hurath" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 114,
  "utility" : 67.0,
  "delve_text" : " \nMagical Bonuses:\n- Hits: 10 pts\n- Stealth: 2 pts\n- Envenom: 2 pts\n- Heat: 7%\n- Cold: 7%\n- Matter: 7%\n \nBonus to hit points bonus cap: 10\n \n \nBonus Level: 31\n",
  "slot" : 4,
  "artifact" : false,
  "material" : 0,
  "name" : "Twilight Gem",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 18680,
  "category" : 5,
  "bonuses" : [ {
    "type" : 4,
    "value" : 10
  }, {
    "type" : 29,
    "value" : 10
  }, {
    "id" : 19,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 117,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?