Chipped Bracer

Jewelry Bracer

Item Details

Utility 57
Bonus Level 33
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 68
Strength 21
Matter Resist 7%
Body Resist 6%

Primary Ability

Damage Shield Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 33,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Gneiss" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 57.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Hits: 68 pts\n- Strength: 21 pts\n- Body: 6%\n- Matter: 7%\n \nLevel Requirement: 49 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: damage shield\nDamage: 5.1\nTarget: Self\nDuration: 15 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 33\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3849,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Chipped Bracer",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 18864,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 4,
    "value" : 68
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_dmg_shield" ]
}
How is utility calculated?