Holtham Recruit's Flail

Weapon Flexible

Item Details

Utility 5
Bonus Level 1
Dyeable Yes
Sellable No
Tradeable No
Damage Info
DPS 3.9
Speed 3.5
Base Quality 96%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
All Melee 1

Raw Item JSON

{
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 3.9,
    "base_quality" : 96,
    "two_handed" : 0,
    "skill_used" : 46,
    "clamped_dps" : 3.9,
    "speed" : 3.5
  },
  "bonus_level" : 1,
  "sources" : {
    "stores" : [ "ALB Tut. Weapons" ]
  },
  "flags" : {
    "dyable" : true,
    "no_sell" : true,
    "emblemizable" : false,
    "no_drop" : true,
    "no_trade" : true
  },
  "icon" : 869,
  "utility" : 5.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL melee weapon skills: 1 pts\n \n \nDamage Modifiers:\n- 3.9 Base DPS\n- 3.5 Weapon Speed\n- 96% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 2.6 DPS\n \nCannot be dropped.\nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 1\n",
  "artifact" : false,
  "material" : 8,
  "name" : "Holtham Recruit's Flail",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 18970,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?