Blood-dyed Vest

Armor Studded Torso

Item Details

Utility 26.92
Bonus Level 17
Dyeable Yes
Sellable No
Tradeable Yes
Armor Info
Armor Factor 64
Base Quality 100%

Restrictions

Level Required Any
Usable By
Savage

Magical Bonuses

Basic
Strength 4
Hit Points 9
Dexterity 3
Hand to Hand 4

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 32 ]
  },
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 100,
    "clamped_armor_factor" : 64,
    "armor_factor" : 64
  },
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "dverge smith" ]
    }
  },
  "bonus_level" : 17,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 270,
  "utility" : 26.916666666666668,
  "delve_text" : "Realm: Midgard\n \nUsable By: \n- Savage\n \nMagical Bonuses:\n- Hand to Hand: 4 pts\n- Strength: 4 pts\n- Dexterity: 3 pts\n- Hits: 9 pts\n \n \nArmor Modifiers:\n- 64 Base Factor\n- 19% Absorption\n- 100% Quality / 100% Condition\n \n- Effective Armor:  79 Factor\n \nCannot be sold to merchants.\n \nBonus Level: 17\n",
  "slot" : 5,
  "salvage_amount" : 27,
  "artifact" : false,
  "material" : 29,
  "name" : "Blood-dyed Vest",
  "usable_by" : [ 32 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 19178,
  "category" : 2,
  "bonuses" : [ {
    "id" : 124,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 9
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?